42-Cub3D
A 3D game inspired by Wolfenstein 3D featuring a raycasting engine for rendering a 2D map in 3D perspective. Team project that enhanced my teamwork and Git collaboration skills.

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I implemented core parts of the raycasting and learned performance profiling. The hardest bug? Subtle float errors causing wall jitter at specific angles.
Tech
CRaycastingGraphicsTeam ProjectParsing